Ghostbusters NES review

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Ghostbusters NES review

Postby LukeySixx » May 21st, 2012, 8:54 am

I havent watched this in ages....watched it this morning...and it cracks me up.....the bit that really gets me is the last few seconds when he is reading the message you got from completing the game...just his reaction that gets me :lol:
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Re: Ghostbusters NES review

Postby Stevey » May 22nd, 2012, 12:14 pm

Are you keeping up with the Commodore?
Hey. Does this pole still work?
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Re: Ghostbusters NES review

Postby bruenor odinson » May 22nd, 2012, 4:00 pm

Think it was an amstrad we had it on, the trap brings back memories of ARRRRRGGGGHHH, and the stairs, don't think we ever made it to the top.
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Re: Ghostbusters NES review

Postby brothertutbar » May 23rd, 2012, 8:46 pm

Do you remember the glitch where you stud the two busters on top of each other and the slimer would freeze, good cheat ;) I never missed a ghost
I miss my C64 :(
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Re: Ghostbusters NES review

Postby bruenor odinson » May 24th, 2012, 6:21 am

simcarr wrote:
brothertutbar wrote:Do you remember the glitch where you stud the two busters on top of each other and the slimer would freeze, good cheat ;) I never missed a ghost
I miss my C64 :(



I'll tell what I don't miss, those really long loading times.


Beeeeeeep beeep beep beeeeeep beeeep beeeeeeeeeep beeep........ 10 mins later..... Beeep beeeeep...... Syntax error please load again.
Aaaaaaarrrrggghhhhhh!!!!!
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Re: Ghostbusters NES review

Postby bruenor odinson » May 24th, 2012, 3:56 pm

/run
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Re: Ghostbusters NES review

Postby brothertutbar » May 25th, 2012, 8:08 pm

Worst thing ever, 20 mins to load.... and then it crashes just before, Noooooooooooo! Lol
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